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01 March 2010

native dialogs

Aleph One can now display native dialogs when SDL dialogs are unavailable (for example, assertion failures should now generate dialog boxes) in Windows and Mac OS X.

Posted by treellama at 9:32 PM 1 comments
Labels: aleph one, dialogs
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Blog Archive

  • ▼  2010 (4)
    • ►  April (1)
      • Aleph One 0.23.2
    • ▼  March (1)
      • native dialogs
    • ►  February (1)
      • Aleph One 0.23.1
    • ►  January (1)
      • Aleph One 0.23
  • ►  2009 (6)
    • ►  October (1)
      • Aleph One 0.22.1
    • ►  September (1)
      • Aleph One 0.22
    • ►  August (2)
      • Aleph One 0.22 RC 1
      • Aleph One 0.22 Preview 2
    • ►  May (1)
      • Aleph One 0.22 Preview 1
    • ►  February (1)
      • modification times
  • ►  2008 (19)
    • ►  December (2)
      • Aleph One 0.21.2
      • Aleph One 0.21
    • ►  September (3)
      • Prelude in D-flat
      • Atque
      • Aleph One 0.20.3
    • ►  July (3)
      • Aleph One 0.20.2
      • Aleph One 0.20.1
      • Visual Mode.lua
    • ►  June (6)
      • Aleph One 0.20
      • Aleph One 0.20 RC1
      • tab widget
      • texture palette
      • solo lua
      • lochfrog
    • ►  May (5)
      • terminal formatting
      • game info
      • console font
      • flac2m4a.py
      • tiny buttons