01 March 2010

native dialogs

Aleph One can now display native dialogs when SDL dialogs are unavailable (for example, assertion failures should now generate dialog boxes) in Windows and Mac OS X.

18 February 2010

Aleph One 0.23.1

A bug fix release is available from http://source.bungie.org/get/

Release Notes

18 January 2010

Aleph One 0.23

Aleph One 0.23 is now available from http://source.bungie.org/get and http://marathon.sourceforge.net/

Major highlights for this release include an entirely new modern 3D renderer option, a plugins system, PNG screenshots, Lua API improvements, and bug fixes. You can read the complete release notes here: http://downloads.sourceforge.net/project/marathon/Aleph%20One/2010-01-18/AlephOne-20100118.html

15 October 2009

Aleph One 0.22.1

This is primarily a bug fix release.

Release Notes

09 September 2009

Aleph One 0.22

Aleph One 0.22 is available from http://source.bungie.org/get/

Highlights for this release include Lua persistence, a network stats display, and joystick support (from Eric Peterson). Jeremiah Morris has also joined us to add terminal and classic HUD scaling, as well as a new customizable HUD; and Solra Bizna added gamma-corrected alpha blending.

Jeremiah and TychoVII have also created an amazing custom HUD script based on the HUD in the XBLA game Marathon: Durandal, which you can get from Fileball: http://fileball.bungie.org/index.php?option=com_remository&Itemid=53&func=fileinfo&id=3468

Aleph One 0.22 is network compatible with the previous release, except for the new Lua features. Aleph One 0.22 is the last release which will support Mac OS X 10.2.8; future releases will require Mac OS X 10.3.9

Read the full release notes for more details.

16 August 2009

Aleph One 0.22 RC 1

A release candidate is available from treellama.org:
Mac OS X: http://treellama.org/alephone/AlephOne-20090816.dmg

RC1 incorporates all the changes from previews 1 and 2 (see http://blog.treellama.org/2009/08/preview-build-is-available-from.html and http://blog.treellama.org/2009/05/aleph-one-022-preview-1.html) plus these additions:

Features:
  • Enhanced HUD: access to pictures from the Images file[/list]
  • (Lua) Player.weapons.desired
  • Optional gamma-corrected blending on platforms that support GL_ext_*_sRGB extensions (currently Windows and Linux)
Bug fixes:
  • Remove hard-coded X11 include path[/list]
  • Fix crashes on PowerPC Mac OS X when using enhanced HUD
  • Fix landscape display problems in texture palette
  • Fix a crash on exit
  • Fix crashes when using Lua replacement sounds
Please report any bugs you find in RC1 to the SourceForge bugs page: https://sourceforge.net/tracker/?group_id=1997&atid=101997

01 August 2009

Aleph One 0.22 Preview 2

A preview build is available from treellama.org:


Preview 2 incorporates all the changes from preview 1 (see
these additions:

Features:
  • Lua functions to set the position of items, effects, and scenery
  • Add an option to draw the HUD using a Lua script, allowing a vast amount of HUD customization (see Lua_HUD.html)
  • Support shape types besides walls in Lua texture palette
Bug fixes:
  • Fix sprite-border problem on big-endian machines (from preview 1)
  • Fix exp2 and log2 errors on systems with broken math.h
  • Fix crash on respawn (from preview 1)
  • Fix documentation for Lua Scenery.x, .y, and .z
  • Improved motion sensor rendering in magnetic environments (SF 1684830)
  • Draw message area relative to player name, instead of hard-coding its location
  • Fix OpenGL font memory leak
  • Default DirectInput checkbox to off; too many people use Vista