01 March 2010
native dialogs
18 February 2010
18 January 2010
Aleph One 0.23
Major highlights for this release include an entirely new modern 3D renderer option, a plugins system, PNG screenshots, Lua API improvements, and bug fixes. You can read the complete release notes here: http://downloads.sourceforge.
15 October 2009
09 September 2009
Aleph One 0.22
Aleph One 0.22 is available from http://source.bungie.org/get/
Highlights for this release include Lua persistence, a network stats display, and joystick support (from Eric Peterson). Jeremiah Morris has also joined us to add terminal and classic HUD scaling, as well as a new customizable HUD; and Solra Bizna added gamma-corrected alpha blending.
Jeremiah and TychoVII have also created an amazing custom HUD script based on the HUD in the XBLA game Marathon: Durandal, which you can get from Fileball: http://fileball.bungie.org/index.php?option=com_remository&Itemid=53&func=fileinfo&id=3468
Aleph One 0.22 is network compatible with the previous release, except for the new Lua features. Aleph One 0.22 is the last release which will support Mac OS X 10.2.8; future releases will require Mac OS X 10.3.9
Read the full release notes for more details.
16 August 2009
Aleph One 0.22 RC 1
- Enhanced HUD: access to pictures from the Images file[/list]
- (Lua) Player.weapons.desired
- Optional gamma-corrected blending on platforms that support GL_ext_*_sRGB extensions (currently Windows and Linux)
- Remove hard-coded X11 include path[/list]
- Fix crashes on PowerPC Mac OS X when using enhanced HUD
- Fix landscape display problems in texture palette
- Fix a crash on exit
- Fix crashes when using Lua replacement sounds
01 August 2009
Aleph One 0.22 Preview 2
- Lua functions to set the position of items, effects, and scenery
- Add an option to draw the HUD using a Lua script, allowing a vast amount of HUD customization (see Lua_HUD.html)
- Support shape types besides walls in Lua texture palette
- Fix sprite-border problem on big-endian machines (from preview 1)
- Fix exp2 and log2 errors on systems with broken math.h
- Fix crash on respawn (from preview 1)
- Fix documentation for Lua Scenery.x, .y, and .z
- Improved motion sensor rendering in magnetic environments (SF 1684830)
- Draw message area relative to player name, instead of hard-coding its location
- Fix OpenGL font memory leak
- Default DirectInput checkbox to off; too many people use Vista

